Texture | Thurs 03/23
Last week we worked on Project 5 focusing on how Line Systems come together to help us perceive depth through Value Gradation.
This week we continue to abstract a design's Degree of Representation by exploring the Element of Design Texture to help us perceive Tactile and Visual characteristics, while also focusing on creating Illusion of Space and depth through value gradation.
We will also do the Midterm Self-Evaluation to find out the midterm grades. Students who are failing the class can withdraw from the course until March 27 without having their GPA affected by a poor grade.
Due for This Class
Read Design Basics: Illusion of Space chapter and post visual examples of the following techniques used to create illusion of space:
3. Vertical Location
4. Atmospheric Perspective
7. Linear Perspective: One-point
8. Linear Perspective: Two-point
9. Linear Perspective: Multi-point
10. Amplified Perspective
11. Multiple Perspective
12. Isometric Projection
13. Open Form
14. Closed Form
15. Equivocal Space
Complete Exercise 2: Texture due at the beginning of class.
Make sure you also bring all the supplies needed to work on this project in class.
Finalize Project 6 | Texture
Project 6 | Texture up to Part 3, Step 8.
After reading Design Basics: Texture find visual examples for the terms below and place them in a post with their corresponding names.
Sense of Touch
Collage Made with Found Objects
On your sketchbook or notebook handwrite the definitions for the following words:
Value Range, Tint, Shade, Value Contrast, Achromatic Gray, Chiaroscuro, Value Pattern, Shading, High Key, Low Key.
You can find some of the definitions under the link Resources/Vocabulary Words, in "Design Basics", or researching the web. Due at the beginning of Class 10.